What's New Here?

Showing posts with label MODS. Show all posts
Showing posts with label MODS. Show all posts
Scheduled for release in spring 2016, Slightly Mad Studios and Bandai Namco announced today that Project CARS Game of the Year Edition is coming to PlayStation 4, Xbox One, and PC.

On top of all the elements “that made the original core experience a runaway success,” the Project CARS Game of the Year Edition includes the following content:

An additional 50+ cars (125 total)
4 tracks (35 unique locations, 100+ layouts total)
60+ community-created liveries
500+ features and improvements that have been added since launch
In addition, the Game Of The Year Edition will feature two distinctive and exclusive items:

The iconic Nürburgring Combined Nordschleife+ GP circuit
2 exclusive vehicles to Project CARS from Pagani Automobili, both unveiled today at this year’s Geneva Motor Show – the Zonda Revolucion, and Huayra BC
On Twitter, the Project CARS account revealed that all the extra DLC will be available separately as well. “All of the Game of The Year Edition content will be made available for existing copies of Project CARS as well,” they said. There will also be two or three new community events each month beginning in April.

Ian Bell, Head of Studio, said:

Almost five years ago, we started on a journey to create the most authentic, most beautiful, intense, and technically-advanced racing game on the planet. The game that launched back in May of last year was therefore the ultimate culmination of our own experience making accomplished racing games for over a decade, along with invaluable input from real-world racing drivers who gave us unprecedented insight into the motorsports world, and the wishes and desires of the racing community through our equity crowd-funding platform called the WMD Portal which allowed fans and players to test the game from day one, and who gave us feedback and guidance every day thereafter.

If you missed it last year, we handed Project CARS our Racing Game of the Year award.

Project CARS Game of the Year Edition Races to PS4, Xbox One & PC in Spring 2016 With New Content

-
Scheduled for release in spring 2016, Slightly Mad Studios and Bandai Namco announced today that Project CARS Game of the Year Edition is coming to PlayStation 4, Xbox One, and PC.

On top of all the elements “that made the original core experience a runaway success,” the Project CARS Game of the Year Edition includes the following content:

An additional 50+ cars (125 total)
4 tracks (35 unique locations, 100+ layouts total)
60+ community-created liveries
500+ features and improvements that have been added since launch
In addition, the Game Of The Year Edition will feature two distinctive and exclusive items:

The iconic Nürburgring Combined Nordschleife+ GP circuit
2 exclusive vehicles to Project CARS from Pagani Automobili, both unveiled today at this year’s Geneva Motor Show – the Zonda Revolucion, and Huayra BC
On Twitter, the Project CARS account revealed that all the extra DLC will be available separately as well. “All of the Game of The Year Edition content will be made available for existing copies of Project CARS as well,” they said. There will also be two or three new community events each month beginning in April.

Ian Bell, Head of Studio, said:

Almost five years ago, we started on a journey to create the most authentic, most beautiful, intense, and technically-advanced racing game on the planet. The game that launched back in May of last year was therefore the ultimate culmination of our own experience making accomplished racing games for over a decade, along with invaluable input from real-world racing drivers who gave us unprecedented insight into the motorsports world, and the wishes and desires of the racing community through our equity crowd-funding platform called the WMD Portal which allowed fans and players to test the game from day one, and who gave us feedback and guidance every day thereafter.

If you missed it last year, we handed Project CARS our Racing Game of the Year award.

BLACK OPS 3 Zombies mode has seen some changes made through a new update that affects both fighting the undead and playing multiplayer online on Xbox One and PS4.

Activision rolled out the new patch this week, hoping to fix some issues plaguing the game, along with the Dead Ops Arcade II mode.
The new March update launched on PS4 first, followed by Xbox One and PC and looks to improve on everything from arena matchmaking to bringing updated visuals for Prestige Kill Counter and Clan Tag.
There are also some long-promised weapon changes in the mix, the ICR-1 now has Increased accuracy and less recoil, while the Iron Jim has a higher attack speed to be consistent with other melee weapons.
You can read the full Black Ops 3 update notes below, fans of Zombies mode will be pleased to hear that the Double Weapon XP meter has been fixed, fans used to complain that it did not accurately reflect the amount of XP earned after a match.
One big difference between the PS4 update and the Xbox One and PC versions is that the Der Eisendrache Zombies chapter included in the Awakening DLC has also seen changes; it is unclear how long the other platforms will have to wait.
Zombies General

Addressed exploit in Daily Challenge system. 
Fixed issue where Player could trigger the rocket shield functionality and/or GobbleGums when the scoreboard was on screen.
Fixed issue where a blank Daily Challenge card would appear in the after action report at the end of a local/offline Zombies game.
Fixed issue where Double Weapon XP meter did not accurately reflect the amount of XP earned after a match.
Alternate ammo types have received a balancing pass.
Der Eisendrache (PS4 Only)

Fixed multiple Zombie pathing exploits on Der Eisendrache.
Addressed a variety of exploits where Players were able to exit the playable area on Der Eisendrache.
Fixed issue where the Death Machine wasn’t doing appropriate damage at higher rounds.
Resolved bug around the Ragnarok DG-4’s slam ability.
Fixed bug where the Ragnarok DG-4’s FX would not turn off correctly when two were planted in sequence.
The Panzer Soldat has received a balancing pass.
Fixed issue where Players were able to duplicate upgraded Bows.
Addressed several bugs surrounding the main Easter Egg quest.
Addressed invisible collision issues during the Keeper battle.
Resolved bug with the plunger melee weapon.
Fixed issue where the jump pads would not activate.
Resolved issue where in-game characters could be heard speaking to one another during cinematic sequences.

Dead Ops Arcade II

Fixed a bug where Firepower fate weapon did not upgrade to purple version.
Eliminated a very small time window where Player exiting a vehicle was vulnerable to damage.
New pickup added post round 24; Coat of Arms.
Increased Siegebot Player vehicle time by 10 seconds for balancing purposes.
Increased the health of the Golden Egg by 3x.
Multiplayer General

Addressed issue where earned Dark Matter camos were not appearing on Black Market weapons.
Resolved bug where Players were unable to unlock Gold/Diamond camos on the Marshal16 and MX Garand if they earned Weapon Class Mastery before TU5.
Updated visuals for Prestige Kill Counter and Clan Tag.
Resolved issue where the wrong image would appear when a Player received the Reaper Geist Specialist theme in a Supply Drop.
Addressed bug where the NX Shadow Claw’s Bayonet would display the wrong image if banned or protected in Arenas.
Fixed issue where the wrong image was displayed for the LRX3 in the Custom Games Protect/Ban menu.
Updated Official Custom Variants for CWL Competitive Game Modes.
Added a Live Event viewer to allow Players to watch the Call of Duty World League games from the Main Menu.
RELATED ARTICLES
Black Ops 3: New Zombies adventure launching on Xbox One,...
Xbox One Backward Compatibility: Microsoft confirmed Xbox 360 game...
General Gameplay

Fixed issue where a white image was appearing in the Killfeed for Fury Song kills.
Corrected bug where the Fury Song icon would display in the Killfeed whenever a Player received a kill with the Combat Knife.
Added ricochet damage for Care Package owners in Hardcore Modes.
Added ricochet damage for Players planting or defusing bombs in Search & Destroy in Hardcore Mode.
Scorestreaks

Wraith

Addressed issue where the Wraith was being destroyed by one less rocket than intended.
Rolling Thunder

Fixed bug where the Rolling Thunder could be seen on the mini-map by enemies who were not using the Engineer Perk.

Black Ops 3 Zombies update on PS4 and Xbox One arrives with Call of Duty online changes

-

BLACK OPS 3 Zombies mode has seen some changes made through a new update that affects both fighting the undead and playing multiplayer online on Xbox One and PS4.

Activision rolled out the new patch this week, hoping to fix some issues plaguing the game, along with the Dead Ops Arcade II mode.
The new March update launched on PS4 first, followed by Xbox One and PC and looks to improve on everything from arena matchmaking to bringing updated visuals for Prestige Kill Counter and Clan Tag.
There are also some long-promised weapon changes in the mix, the ICR-1 now has Increased accuracy and less recoil, while the Iron Jim has a higher attack speed to be consistent with other melee weapons.
You can read the full Black Ops 3 update notes below, fans of Zombies mode will be pleased to hear that the Double Weapon XP meter has been fixed, fans used to complain that it did not accurately reflect the amount of XP earned after a match.
One big difference between the PS4 update and the Xbox One and PC versions is that the Der Eisendrache Zombies chapter included in the Awakening DLC has also seen changes; it is unclear how long the other platforms will have to wait.
Zombies General

Addressed exploit in Daily Challenge system. 
Fixed issue where Player could trigger the rocket shield functionality and/or GobbleGums when the scoreboard was on screen.
Fixed issue where a blank Daily Challenge card would appear in the after action report at the end of a local/offline Zombies game.
Fixed issue where Double Weapon XP meter did not accurately reflect the amount of XP earned after a match.
Alternate ammo types have received a balancing pass.
Der Eisendrache (PS4 Only)

Fixed multiple Zombie pathing exploits on Der Eisendrache.
Addressed a variety of exploits where Players were able to exit the playable area on Der Eisendrache.
Fixed issue where the Death Machine wasn’t doing appropriate damage at higher rounds.
Resolved bug around the Ragnarok DG-4’s slam ability.
Fixed bug where the Ragnarok DG-4’s FX would not turn off correctly when two were planted in sequence.
The Panzer Soldat has received a balancing pass.
Fixed issue where Players were able to duplicate upgraded Bows.
Addressed several bugs surrounding the main Easter Egg quest.
Addressed invisible collision issues during the Keeper battle.
Resolved bug with the plunger melee weapon.
Fixed issue where the jump pads would not activate.
Resolved issue where in-game characters could be heard speaking to one another during cinematic sequences.

Dead Ops Arcade II

Fixed a bug where Firepower fate weapon did not upgrade to purple version.
Eliminated a very small time window where Player exiting a vehicle was vulnerable to damage.
New pickup added post round 24; Coat of Arms.
Increased Siegebot Player vehicle time by 10 seconds for balancing purposes.
Increased the health of the Golden Egg by 3x.
Multiplayer General

Addressed issue where earned Dark Matter camos were not appearing on Black Market weapons.
Resolved bug where Players were unable to unlock Gold/Diamond camos on the Marshal16 and MX Garand if they earned Weapon Class Mastery before TU5.
Updated visuals for Prestige Kill Counter and Clan Tag.
Resolved issue where the wrong image would appear when a Player received the Reaper Geist Specialist theme in a Supply Drop.
Addressed bug where the NX Shadow Claw’s Bayonet would display the wrong image if banned or protected in Arenas.
Fixed issue where the wrong image was displayed for the LRX3 in the Custom Games Protect/Ban menu.
Updated Official Custom Variants for CWL Competitive Game Modes.
Added a Live Event viewer to allow Players to watch the Call of Duty World League games from the Main Menu.
RELATED ARTICLES
Black Ops 3: New Zombies adventure launching on Xbox One,...
Xbox One Backward Compatibility: Microsoft confirmed Xbox 360 game...
General Gameplay

Fixed issue where a white image was appearing in the Killfeed for Fury Song kills.
Corrected bug where the Fury Song icon would display in the Killfeed whenever a Player received a kill with the Combat Knife.
Added ricochet damage for Care Package owners in Hardcore Modes.
Added ricochet damage for Players planting or defusing bombs in Search & Destroy in Hardcore Mode.
Scorestreaks

Wraith

Addressed issue where the Wraith was being destroyed by one less rocket than intended.
Rolling Thunder

Fixed bug where the Rolling Thunder could be seen on the mini-map by enemies who were not using the Engineer Perk.

(Photo : Rockstar Games/Take-Two Interactive/Steam) "Grand Theft Auto 5" has come to Apple and Android smartphones thanks to a new PC mod. With a few clicks of a mouse, it's possible to play "GTA" anywhere in the house. "Grand Theft Auto 5" is available now on PS4, PS3, Xbox One, Xbox 360 and PC.
"Grand Theft Auto 5" PC modders have found a way to steam Rockstar's critically acclaimed game to any Apple or Android smartphone. All it takes is one app and a little PC know-how to play "Grand Theft Auto" anywhere!

The news comes to Design & Trend via GTA5-Mods. Informational articles and download links are available at that source.

As crazy as it may sound, getting "Grand Theft Auto 5" to stream to a smartphone isn't all that strange. This is essentially because it works via the Remotr app that's specifically designed for the purpose of streaming PC games to a myriad of devices. The process more or less involves making a small mod to that existing program to make it recognize "GTA." Once everything is in place, all the features that it has to offer are fully available.

Because PC modding isn't officially condoned by "Grand Theft Auto 5's" developers at Rockstar Games, we can't go into too much detail on how to get the job done. That being said, it basically equates to finding the PC's IP address, installing Remotr for Windows and mobile and making a small file swap on the desktop to allow the game to work. More complete instructions can be found at the link above, but it shouldn't require any more than an intermediate level of technical prowess.

As the embedded demo video shows, once those steps are out of the way, the results are pretty spectacular. Players have the option of using a controller if the PC is nearby, but a full slate of touch controls can be layered on top of the action as well.

There are many benefits that a mod like this can offer, and they're essentially the same as any home game streaming feature. If, for example, a loved one needs to use the PC for a simple task, the player never has to leave their game. It can simply be streamed to mobile. As gross as it is, playing an intense match during bathroom breaks is also viable.

Unlike many "Grand Theft Auto 5" mods, this one should work in both offline and online modes because it doesn't involve altering any files within the game itself. Considering how huge "GTA Online" still is, that's a pretty sweet perk.

Remotr is currently available for Apple devices with iOS 8 or higher. On the Android side, version 4.1 is necessary. It's a free download with additional in-app purchases.

What do you think of this mod? Will you be streaming "Grand Theft Auto 5?" Tell us in the poll and comments section!

'Grand Theft Auto 5' PC Mod Allows Game Streaming To Apple And Android Smartphones [WATCH]

-
(Photo : Rockstar Games/Take-Two Interactive/Steam) "Grand Theft Auto 5" has come to Apple and Android smartphones thanks to a new PC mod. With a few clicks of a mouse, it's possible to play "GTA" anywhere in the house. "Grand Theft Auto 5" is available now on PS4, PS3, Xbox One, Xbox 360 and PC.
"Grand Theft Auto 5" PC modders have found a way to steam Rockstar's critically acclaimed game to any Apple or Android smartphone. All it takes is one app and a little PC know-how to play "Grand Theft Auto" anywhere!

The news comes to Design & Trend via GTA5-Mods. Informational articles and download links are available at that source.

As crazy as it may sound, getting "Grand Theft Auto 5" to stream to a smartphone isn't all that strange. This is essentially because it works via the Remotr app that's specifically designed for the purpose of streaming PC games to a myriad of devices. The process more or less involves making a small mod to that existing program to make it recognize "GTA." Once everything is in place, all the features that it has to offer are fully available.

Because PC modding isn't officially condoned by "Grand Theft Auto 5's" developers at Rockstar Games, we can't go into too much detail on how to get the job done. That being said, it basically equates to finding the PC's IP address, installing Remotr for Windows and mobile and making a small file swap on the desktop to allow the game to work. More complete instructions can be found at the link above, but it shouldn't require any more than an intermediate level of technical prowess.

As the embedded demo video shows, once those steps are out of the way, the results are pretty spectacular. Players have the option of using a controller if the PC is nearby, but a full slate of touch controls can be layered on top of the action as well.

There are many benefits that a mod like this can offer, and they're essentially the same as any home game streaming feature. If, for example, a loved one needs to use the PC for a simple task, the player never has to leave their game. It can simply be streamed to mobile. As gross as it is, playing an intense match during bathroom breaks is also viable.

Unlike many "Grand Theft Auto 5" mods, this one should work in both offline and online modes because it doesn't involve altering any files within the game itself. Considering how huge "GTA Online" still is, that's a pretty sweet perk.

Remotr is currently available for Apple devices with iOS 8 or higher. On the Android side, version 4.1 is necessary. It's a free download with additional in-app purchases.

What do you think of this mod? Will you be streaming "Grand Theft Auto 5?" Tell us in the poll and comments section!
Winata. Powered by Blogger.
© 2013 [Winata Online]. WP Theme-junkie converted by Bloggertheme9
Blogger templates. Proudly Powered by Blogger.